The Units of the Philosophy of Accretions: 1 Agnostic Disjunction.

This is the first in a series of posts which will all interlock. Each one covers a key area of what I’m trying to say. When finished each post will feature links to its counterparts making the whole thing easier to understand. Hopefully this will also help me synthesise the whole thing further.


  1. Synchronicity as Generative of the Agnostic Disjunction Argument.

The agnostic disjunction argument says that there exist certain kinds of choice which transcendentally cannot be reconciled. The decision on such a disjunction may be made on what seem to be good grounds, however the ground can be shown to be quite unstable. The agnostic disjunction relevant here is the one demonstrated by synchronicity like phenomena. The synchronicity appears as a rupture into the everyday order, this is why it has that arresting feeling. The agnostic disjunctive choice is between whether the phenomena actually obtains in a metaphysically meaningful sense or whether it is simply a psychological projection of significance upon a statistically possible event. It has its transcendental status because in order to deny the phenomena its strong (metaphysically meaningful) status one would have to know the nature of reality with enough certainty to be able to do this. However the synchronicity itself is phenomenological evidence that such ruptures exist, that is, the synchronicity occurring is what it would look like if such things were metaphysically real. This means in order to deny the reality of the phenomena with certainty one must beg the question by presupposing the nature of reality (its solid non-magickal nature) in order to deny the metaphysical existence of the phenomena i.e. because reality is not compatible with synchronicity, synchronicity is not possible. But as the synchronicity called the nature of reality into question we cannot make such a claim. The appearance of the phenomena is agnostic disjunctive at the metaphysical level.


  1. Manifestationism
  2. Incoherence
  3. Phantasy
  4. Pneuma
  5. Accretive theory itself
  6. Design a god.
  7. Significance/Insignificance
  8. Designation
  9. Vector theory
  10. The Umbratic
  11. The Double
  12. The zone
  13. The numbers/the system
  14. NARP
  15. Phantasy
  16. Coherence/Incoherence



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