We cannot speak of in the beginning because this all entails there is no beginning. This abground is beyond all sense of existence, it is the ur-information; the formless pneuma. But there is impossible movement within the primordial pneuma. Straying further into speculation, though still within the reasonable confines of the pneuminous picture, we can expand further on the existence of everything through this lens. This pneuminous wind generates somehow in this non space (like a state space?) recursive structures (vortices? strange attractors?). These structures are vast cosmological concepts; this is the logos.
The transformations within the ur-pneuma as primordial logos are what instantiate what we experience as the physical cosmos (and potentially much more that we are not aware of). Difference accumulates upon difference. Persistent structures condition subsequent movement, which reinforces the structures that produced them. Accretions deepen, interact, combine and perhaps generate vast self-sustaining centres of pneuminous organisation. These unimaginably vast a-spatial, a-temporal accretions essentially think the thing that allows us to experience things as space, time, forces in physics, different atoms.
The question of gods and spirits has a two fold answer here. One cause of these beings could be patterns within the ur-pneuma that can hover move fluidly between it and the thought-into-being-materiality. Having gained some autonomy from the ur-pneuma these beings could also potentially contribute to thinking more solid aspects of being into reality (or stranger unimaginable ones). Possibly there could be yet smaller and smaller pure pneuminous beings capable of moving between various strata of the accreted pneuma -faerie descriptions commonly render them as made of fine matter.
The second would be the formation of such beings themselves essentially formed by limited beings like ourselves. Such beings attribute agency to phenomenon, deify/spiritually animate it and then behave towards it as if it were so. This very action accretes the pneuma of agency to the phenomenon which ulimately would create an autonomous pneuminous egregore. Clearly it is very difficult (impossible) to tell which of these any given entity is and it may be that all such beings are a compound of the two phenomenon. This does however raise a picture of the cosmos as potentially littered on the various finer strata of pneuma, with various beings, exhibiting differing levels of what we call agency and consciousness.
As mentioned previously, this does alter the nature of the umbratic somewhat. Rather than a speculative beyond it now is definitively made of pneuma; it is the cosmic thoughts; ancient, ancient accretions, which to us looks like solid ‘matter’.
The living operators (ourselves and other limited beings) that have evolved out of this situation are strange insofar as they have developed a particular recursive capacity. The operator (NARP) perceives the ancient accretion as a vector (blank object) as a concept which it then projects back onto it. The ancient accretion of course can resist any kind of alteration as its thought/pneuminous sustenance is so much greater the feeble operator. Yet there is a tiny push upon it; the limited being still has some pneuminous power. This is the divine capacity of the Operator.
The cultivation of this push is what we call magick. Magick cannot push hard against the ancient thought, it must form intensities that can create what we can call curvatures. This brings about a similar kind of picture to relativity. The whole picture can be thought of in this way to some extent. The accretions of the logos create the ground, the further accretions curve the shape by there pneuminous intensity. Here we refrain from mass for two reasons: 1) the analogy is just that, not an equivalance 2) it makes less sense to say the quantity of the pneuma than its intensity, and the mass metaphor creates a notion of quantity.
Pneuminous intensity curves a given strata to a greater or lesser degree. Normal concept application is largely a fit to the existing ancient accretion/vector; magick is an attempt to make an curvature in the strata for a certain purpose, to draw certain phenomena into that space.
The curvature model can be seen to be general operation in reality. Art objects, buildings, objects of power, certain people etc have formed pneuminous intensity, as such they curve the pneuminous space around them. This can be experienced and described psychologically/scientifically but its phenomenological primordiality is pneuminous.
Similarly the accreted or pre-existing gods curve the pneuminous space, but they too are limited by the ancient accretive structures that are part of the even more ancient logos. Hence we live inside countless overlapping accretive geometries while continuously contributing tiny distortions of our own.
